flint

Happy New Year!

Wednesday, December 31st, 2008 | examples | Comments

Click to party ;)

Oh, and the code’s a mess.

source

package
{
	import flash.events.MouseEvent;
 
	import org.flintparticles.common.actions.Age;
	import org.flintparticles.common.counters.Blast;
	import org.flintparticles.common.counters.Steady;
	import org.flintparticles.common.energyEasing.Quadratic;
	import org.flintparticles.common.events.EmitterEvent;
	import org.flintparticles.common.events.ParticleEvent;
	import org.flintparticles.common.initializers.Lifetime;
	import org.flintparticles.threeD.actions.Accelerate;
	import org.flintparticles.threeD.actions.LinearDrag;
	import org.flintparticles.threeD.actions.Move;
	import org.flintparticles.threeD.actions.RandomDrift;
	import org.flintparticles.threeD.emitters.Emitter3D;
	import org.flintparticles.threeD.geom.Vector3D;
	import org.flintparticles.threeD.initializers.Position;
	import org.flintparticles.threeD.initializers.Rotation;
	import org.flintparticles.threeD.initializers.ScaleAllInit;
	import org.flintparticles.threeD.initializers.Velocity;
	import org.flintparticles.threeD.papervision3d.PV3DRenderer;
	import org.flintparticles.threeD.papervision3d.initializers.PV3DObjectClasses;
	import org.flintparticles.threeD.particles.Particle3D;
	import org.flintparticles.threeD.zones.ConeZone;
	import org.flintparticles.threeD.zones.LineZone;
	import org.flintparticles.threeD.zones.PointZone;
	import org.flintparticles.threeD.zones.SphereZone;
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.view.BasicView;	
 
	[SWF(width="640", height="480", backgroundColor="#000000", frameRate="60")]
	public class HappyNewYear extends BasicView
	{
		private var flintRenderer:PV3DRenderer;
		private var rocket:Emitter3D;
		private var cameraTarget:DisplayObject3D = DisplayObject3D.ZERO;
		private var previousMouseX:Number = 0;
		private var cameraYaw:Number = 0;
 
		public function HappyNewYear()
		{
			flintRenderer = new PV3DRenderer( scene );
			setupRocket();
			startRendering();
 
			stage.addEventListener(MouseEvent.MOUSE_MOVE, stage_mouseMoveHandler);
		}
 
		private function setupRocket():void
		{
			rocket = new Emitter3D();
			rocket.counter = new Steady( 1 );
 
			rocket.addInitializer( new PV3DObjectClasses([HappyWord, NewWord, YearWord]) );
			rocket.addInitializer( new ScaleAllInit(.9, 1.4));
			rocket.addInitializer( new Position( new LineZone( new Vector3D( 0, -500, 0 ), new Vector3D( 0, -500, 0) ) ) );
			rocket.addInitializer( new Velocity( new ConeZone( Vector3D.ZERO, Vector3D.AXISY, 1, 500, 330 ) ) );
			rocket.addInitializer( new Lifetime( 3.3 ) );
 
			rocket.addAction( new Age() );
			rocket.addAction( new Move() );
			rocket.addAction( new Accelerate( new Vector3D( 0, -50, 0 ) ) );
			rocket.addAction( new LinearDrag( 0.5 ) );
			rocket.addAction( new RandomDrift( 200, 200, 200 ) );
 
			rocket.addEventListener( ParticleEvent.PARTICLE_DEAD, rocket_particleDeadHandler, false, 0, true );
 
			flintRenderer.addEmitter(rocket);
 
			rocket.start();
		}
 
		private function rocket_particleDeadHandler(event:ParticleEvent):void
		{
			var explode:Emitter3D = new Emitter3D();
			explode.counter = new Blast( 10 );
 
			explode.addInitializer( new PV3DObjectClasses([HappyWord, NewWord, YearWord]) );
			explode.addInitializer( new ScaleAllInit(.3, .6));
			explode.addInitializer( new Rotation(Vector3D.AXISX, 1, 360));
			explode.addInitializer( new Rotation(Vector3D.AXISZ, 1, 360));
			explode.addInitializer( new Position( new PointZone( Particle3D( event.particle ).position ) ) );
			explode.addInitializer( new Velocity( new SphereZone( Vector3D.ZERO, 1000 ) ) );
			explode.addInitializer( new Lifetime( 3 ) );
 
			explode.addAction( new Age( Quadratic.easeIn ) );
			explode.addAction( new Move() );
			explode.addAction( new Accelerate( new Vector3D( 0, -500, 0 ) ) );
			explode.addAction( new LinearDrag( 0.5 ) );
 
 
			explode.addEventListener( EmitterEvent.EMITTER_EMPTY, explode_emitterEmptyHandler, false, 0, true );
			flintRenderer.addEmitter( explode );
			explode.start();
		}
 
		private function explode_emitterEmptyHandler(event:EmitterEvent):void
		{
			Emitter3D( event.target ).removeEventListener( EmitterEvent.EMITTER_EMPTY, explode_emitterEmptyHandler );
			flintRenderer.removeEmitter( Emitter3D( event.target ) );
		} 
 
		private function stage_mouseMoveHandler(event:MouseEvent):void
		{
			var differenceX:Number = event.stageX - previousMouseX;
			cameraYaw += differenceX;
			cameraYaw %= 360;
 
			previousMouseX = event.stageX;
 
			camera.orbit(90, cameraYaw, true, cameraTarget);
		}
 
	}
}
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.typography.Text3D;
	import org.papervision3d.materials.special.Letter3DMaterial;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.core.geom.TriangleMesh3D;
 
 
class HappyWord extends TriangleMesh3D
{
	public function HappyWord()
	{
		super( null, new Array(), new Array(), null );
		var word:Text3D = new Text3D("Happy", new HelveticaBold(), new Letter3DMaterial(0xfe5555));
		addChild(word);
	}	
}
 
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.typography.Text3D;
	import org.papervision3d.materials.special.Letter3DMaterial;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.core.geom.TriangleMesh3D;
 
 
class NewWord extends TriangleMesh3D
{
	public function NewWord()
	{
		super( null, new Array(), new Array(), null );
		var word:Text3D = new Text3D("New", new HelveticaBold(), new Letter3DMaterial(0x91c0ff));
		addChild(word);
	}	
}
 
 
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.typography.Text3D;
	import org.papervision3d.materials.special.Letter3DMaterial;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.core.geom.TriangleMesh3D;
	import org.papervision3d.typography.fonts.HelveticaBold;
 
 
class YearWord extends TriangleMesh3D
{
	public function YearWord()
	{
		super( null, new Array(), new Array(), null );
		var word:Text3D = new Text3D("Year", new HelveticaBold(), new Letter3DMaterial(0xfffbbb));
		addChild(word);
	}	
}

Tags: , ,

Merry Christmas!

Wednesday, December 24th, 2008 | examples | Comments


source

package
{
	import flash.events.Event;
	import flash.filters.BlurFilter;
	import flash.geom.Point;
 
	import org.flintparticles.common.counters.Steady;
	import org.flintparticles.common.displayObjects.RadialDot;
	import org.flintparticles.common.initializers.ImageClass;
	import org.flintparticles.common.initializers.ScaleImageInit;
	import org.flintparticles.twoD.actions.DeathZone;
	import org.flintparticles.twoD.actions.Move;
	import org.flintparticles.twoD.actions.RandomDrift;
	import org.flintparticles.twoD.emitters.Emitter2D;
	import org.flintparticles.twoD.initializers.Position;
	import org.flintparticles.twoD.initializers.Velocity;
	import org.flintparticles.twoD.renderers.DisplayObjectRenderer;
	import org.flintparticles.twoD.zones.LineZone;
	import org.flintparticles.twoD.zones.PointZone;
	import org.flintparticles.twoD.zones.RectangleZone;
	import org.papervision3d.core.effects.view.ReflectionView;
	import org.papervision3d.materials.ColorMaterial;
	import org.papervision3d.materials.special.Letter3DMaterial;
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.typography.Text3D;	
 
	[SWF(width="640", height="480", backgroundColor="#000000", frameRate="60")]
	public class MerryChristmas extends ReflectionView
	{
		private var pivotPoint:DisplayObject3D = new DisplayObject3D();
 
		public function MerryChristmas()
		{
			viewportReflection.filters = [new BlurFilter(3,3,1)];
			setReflectionColor(.5, .5, .5);
			surfaceHeight = -80;
 
			setupText();
			setupSnow();
			setupTree();
 
			addEventListener(Event.ENTER_FRAME, enterFrameHandler);
		}
 
		private function setupText():void
		{
			var rockwell:Rockwell = new Rockwell();
			var merryMaterial:Letter3DMaterial = new Letter3DMaterial(0xcc0000);
			var merry:Text3D = new Text3D("MERRY", rockwell, merryMaterial);
 
			var christmasMaterial:Letter3DMaterial = new Letter3DMaterial(0x00cc00);
			var christmas:Text3D = new Text3D("CHRISTMAS", rockwell, christmasMaterial);
 
			merry.z = -700;
			christmas.z = 500;
			christmas.rotationY = 180;
 
			pivotPoint.addChild(merry);
			pivotPoint.addChild(christmas);
 
			scene.addChild(pivotPoint);
		}
 
		private function setupTree():void
		{
			var radius:Number = 300;
			var height:Number = 500;
			var total:uint = 100;
			var looker:DisplayObject3D = new DisplayObject3D();
			for(var i:int = 0; i < total; i++)
			{
				var material:ColorMaterial;
				if((i & 1) == 0) material = new ColorMaterial(0xaa0000);
				else material = new ColorMaterial(0x00aa00);
				material.doubleSided = true;
				var plane:Plane = new Plane(material, 30, 30, 1, 1);
				plane.x = Math.cos(i) * (radius - i * 3);
				plane.z = Math.sin(i) * (radius - i * 3);
				plane.y = i / total * height; 
				looker.copyPosition(plane);
				looker.x = looker.z = 0;
				plane.lookAt(looker);
				pivotPoint.addChild(plane);
			}
		}
 
		private function setupSnow():void
		{
			var emitter:Emitter2D = new Emitter2D();
			emitter.counter = new Steady(100);
 
			emitter.addInitializer(new ImageClass(RadialDot, 2));
			emitter.addInitializer(new Position(new LineZone(new Point(-5,-5), new Point(645, -5))));
			emitter.addInitializer(new Velocity(new PointZone(new Point(0, 65))));
			emitter.addInitializer(new ScaleImageInit(0.75, 2));
 
			emitter.addAction(new Move());
			emitter.addAction(new DeathZone(new RectangleZone(-10, -10, 640, 250), true));
			emitter.addAction(new RandomDrift(15, 15));
 
			var flintRenderer:DisplayObjectRenderer = new DisplayObjectRenderer();
			addChild(flintRenderer);
			flintRenderer.addEmitter(emitter);
 
			emitter.start();
		}
 
		private function enterFrameHandler(event:Event):void
		{
			pivotPoint.rotationY += (viewport.containerSprite.mouseX - pivotPoint.rotationY) * .01;
			singleRender();
		}
	}
}

Tags: , , ,

Flint Pixels 2 – Random Drift and Rotate Emitter

Monday, December 22nd, 2008 | examples | Comments


source

package
{
	import flash.events.Event;
	import flash.filters.BlurFilter;
	import flash.filters.ColorMatrixFilter;
 
	import org.flintparticles.common.actions.Age;
	import org.flintparticles.common.counters.Steady;
	import org.flintparticles.common.initializers.ColorInit;
	import org.flintparticles.common.initializers.Lifetime;
	import org.flintparticles.threeD.actions.Move;
	import org.flintparticles.threeD.actions.RandomDrift;
	import org.flintparticles.threeD.activities.RotateEmitter;
	import org.flintparticles.threeD.emitters.Emitter3D;
	import org.flintparticles.threeD.geom.Vector3D;
	import org.flintparticles.threeD.initializers.Velocity;
	import org.flintparticles.threeD.papervision3d.PV3DPixelRenderer;
	import org.flintparticles.threeD.zones.DiscZone;
	import org.papervision3d.core.effects.BitmapLayerEffect;
	import org.papervision3d.core.geom.Pixels;
	import org.papervision3d.view.BasicView;
	import org.papervision3d.view.layer.BitmapEffectLayer;	
 
	[SWF(width="640", height="480", backgroundColor="#000000", frameRate="60")]
	public class FlintPixels2 extends BasicView
	{
		private var emitter:Emitter3D;
		private var emitter2:Emitter3D;
		private var flintRenderer:PV3DPixelRenderer;
		private var bitmapEffectLayer:BitmapEffectLayer;
		private var pixels:Pixels;
 
		public function FlintPixels2()
		{
			camera.z = -300;
 
			setupPixels();
			setupEmitter();
			setupEmitter2();
			setupFlintRenderer();
 
			emitter.start();
			emitter2.start();
 
			startRendering();
		}
 
		private function setupPixels():void
		{
			bitmapEffectLayer = new BitmapEffectLayer(viewport);
			viewport.containerSprite.addLayer( bitmapEffectLayer );
 
			pixels = new Pixels(bitmapEffectLayer);
			bitmapEffectLayer.addDisplayObject3D(pixels);
			scene.addChild(pixels);
 
			bitmapEffectLayer.addEffect(new BitmapLayerEffect(new BlurFilter(2, 2, 1)));
			//@see http://livedocs.adobe.com/flex/3/langref/flash/filters/ColorMatrixFilter.html
			bitmapEffectLayer.addEffect(new BitmapLayerEffect(new ColorMatrixFilter([1.09,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0])));
		}
 
		private function setupEmitter():void
		{
			emitter = new Emitter3D();
			emitter.counter = new Steady(500);
 
			emitter.position.x = -150;
 
			emitter.addInitializer(new ColorInit(0xffcccc00, 0xffffffff));
			emitter.addInitializer(new Velocity(new DiscZone(new Vector3D(340, 0, 0), new Vector3D(0, 1, 0), 100, 100)));
			emitter.addInitializer(new Lifetime(4));
 
			emitter.addAction(new Move());
			emitter.addAction(new Age());
			emitter.addAction(new RandomDrift(3000, 3000, 3000));
 
			emitter.addActivity(new RotateEmitter(new Vector3D(.1, .3, 0)));
		}
 
		private function setupEmitter2():void
		{
			emitter2 = new Emitter3D();
			emitter2.counter = new Steady(500);
 
			emitter2.position.x = 150;
 
			emitter2.addInitializer(new ColorInit(0xffcccc00, 0xffffffff));
			emitter2.addInitializer(new Velocity(new DiscZone(new Vector3D(-340, 0, 0), new Vector3D(0, 1, 0), 100, 100)));
			emitter2.addInitializer(new Lifetime(4));
 
			emitter2.addAction(new Move());
			emitter2.addAction(new Age());
			emitter2.addAction(new RandomDrift(3000, 3000, 3000));
 
			emitter2.addActivity(new RotateEmitter(new Vector3D(.1, -.3, 0)));
		}
 
		private function setupFlintRenderer():void
		{
			flintRenderer = new PV3DPixelRenderer(pixels);
			flintRenderer.addEmitter(emitter);
			flintRenderer.addEmitter(emitter2);
		}
 
		override protected function onRenderTick(event:Event = null):void
		{
			renderer.renderScene(scene, camera, viewport);
		}
	}
}

Tags:

Flint Pixels

Monday, December 22nd, 2008 | examples | Comments


source

package
{
	import flash.events.Event;
	import flash.filters.BlurFilter;
 
	import org.flintparticles.common.actions.Age;
	import org.flintparticles.common.counters.Steady;
	import org.flintparticles.common.initializers.ColorInit;
	import org.flintparticles.common.initializers.Lifetime;
	import org.flintparticles.threeD.actions.Accelerate;
	import org.flintparticles.threeD.actions.Move;
	import org.flintparticles.threeD.emitters.Emitter3D;
	import org.flintparticles.threeD.geom.Vector3D;
	import org.flintparticles.threeD.initializers.Velocity;
	import org.flintparticles.threeD.papervision3d.PV3DPixelRenderer;
	import org.flintparticles.threeD.zones.DiscZone;
	import org.papervision3d.core.effects.BitmapLayerEffect;
	import org.papervision3d.core.geom.Pixels;
	import org.papervision3d.view.BasicView;
	import org.papervision3d.view.layer.BitmapEffectLayer;	
 
	[SWF(width="640", height="480", backgroundColor="#000000", frameRate="60")]
	public class FlintPixels extends BasicView
	{
		private var emitter:Emitter3D;
		private var flintRenderer:PV3DPixelRenderer;
		private var bitmapEffectLayer:BitmapEffectLayer;
		private var pixels:Pixels;
 
		public function FlintPixels()
		{
			camera.z = -300;
 
			setupPixels();
			setupEmitter();
			setupFlintRenderer();
 
			emitter.start();
 
			startRendering();
		}
 
		private function setupPixels():void
		{
			bitmapEffectLayer = new BitmapEffectLayer(viewport);
			viewport.containerSprite.addLayer( bitmapEffectLayer );
 
			pixels = new Pixels(bitmapEffectLayer);
			bitmapEffectLayer.addDisplayObject3D(pixels);
			scene.addChild(pixels);
 
			bitmapEffectLayer.addEffect(new BitmapLayerEffect(new BlurFilter(2, 2, 1)));
		}
 
		private function setupEmitter():void
		{
			emitter = new Emitter3D();
			emitter.counter = new Steady( 500 );
 
			emitter.addInitializer(new ColorInit(0xffcc0000, 0xffffffff));
			emitter.addInitializer(new Velocity(new DiscZone(new Vector3D(0, 340, 0), new Vector3D(0, 1, 0), 100, 100)));
			emitter.addInitializer(new Lifetime(3));
 
			emitter.addAction(new Move());
			emitter.addAction(new Accelerate(new Vector3D(0, -300, 0)));
			emitter.addAction(new Age());
		}
 
		private function setupFlintRenderer():void
		{
			flintRenderer = new PV3DPixelRenderer(pixels);
			flintRenderer.addEmitter(emitter);
		}
 
		override protected function onRenderTick(event:Event = null):void
		{
			pixels.rotationY += (viewport.containerSprite.mouseX - pixels.rotationY) * .3;
			pixels.rotationX += (viewport.containerSprite.mouseY - pixels.rotationX) * .3;
			renderer.renderScene(scene, camera, viewport);
		}
	}
}

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