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MorphController – Mighty Morphing Papervision3D

Friday, July 3rd, 2009 | examples | Comments

I’ll do an in-depth tutorial on the MorphController later. I just wanted to get this up before I go to sleep.


source

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package {
	import flash.events.Event;
 
	import gs.TweenMax;
	import gs.easing.Elastic;
 
	import org.papervision3d.core.controller.MorphController;
	import org.papervision3d.core.geom.TriangleMesh3D;
	import org.papervision3d.events.FileLoadEvent;
	import org.papervision3d.lights.PointLight3D;
	import org.papervision3d.materials.shadematerials.EnvMapMaterial;
	import org.papervision3d.objects.parsers.DAE;
	import org.papervision3d.view.BasicView;
 
	[SWF(width="900", height="480", backgroundColor="#000000", frameRate="31")]
	public class MightyMorphingPapervision3D extends BasicView
	{
		[Embed(source="assets/cached.dae", mimeType="application/octet-stream")]
		private var cachedAsset:Class; 
 
		[Embed(source="assets/twisty.dae", mimeType="application/octet-stream")]
		private var twistyAsset:Class; 
 
		[Embed(source="assets/235.jpg")]
		private var textureAsset:Class; 
 
 
		private var cached:DAE = new DAE(); 
		private var twisty:DAE = new DAE(); 
 
		private var dummyMorph:TriangleMesh3D;
		private var cachedChild:TriangleMesh3D;
		private var twistyChild:TriangleMesh3D;
 
		private var morphController:MorphController;
 
		private var light:PointLight3D;
		private var tweenDummy:Object;
 
		public function MightyMorphingPapervision3D()
		{
			super(900, 480);
 
			cached.addEventListener(FileLoadEvent.LOAD_COMPLETE, cached_loadCompleteHandler);
			cached.load(new cachedAsset());
		}
 
		protected function cached_loadCompleteHandler(event:Event):void
		{
			twisty.addEventListener(FileLoadEvent.LOAD_COMPLETE, twisty_loadCompleteHandler);
			twisty.load(new twistyAsset());
		} 
 
		protected function twisty_loadCompleteHandler(event:Event):void
		{
			cached.scale = 50;
			twisty.scale = 50;
 
			cachedChild = cached.getChildByName("pSphere1", true) as TriangleMesh3D;
			twistyChild = twisty.getChildByName("pSphere1", true) as TriangleMesh3D;
 
			dummyMorph = cachedChild.clone() as TriangleMesh3D;
			dummyMorph.scale = 50;
 
			light = new PointLight3D();
			light.x = -1000;
			light.y = 1000;
			var material:EnvMapMaterial = new EnvMapMaterial(light, new textureAsset().bitmapData);
 
			cachedChild.material = material;
			twistyChild.material = material;
			dummyMorph.material = material;
 
			morphController = new MorphController(dummyMorph);
			morphController.addMorphTarget(cachedChild, 0);
			morphController.addMorphTarget(twistyChild, 1);
 
			scene.addChild(dummyMorph);
 
			startRendering();	
 
			tweenDummy = {};
			tweenDummy.dummyProp = 0;
			TweenMax.to(tweenDummy, 1, {dummyProp:1, ease:Elastic.easeInOut, loop:true, yoyo:true});
		}
 
		override protected function onRenderTick(event:Event=null):void
		{
			dummyMorph.rotationX += 1;
			dummyMorph.rotationY += .5;
 
			morphController.weights[0] = 1- tweenDummy.dummyProp;
			morphController.weights[1] = tweenDummy.dummyProp;
 
			morphController.update();
 
			light.x = Math.cos(dummyMorph.rotationY / 10) * 1000;
 
			super.onRenderTick(event);
		}
	}
}

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How to click on stuff in Papervision3D – Viewport, ViewportLayers, InteractiveScene3DEvent, Mouse3D, and MovieMaterial Buttons

Saturday, June 13th, 2009 | tutorials, videos | Comments

I’ve been super busy the past couple months and tomorrow I’m heading to Alaska to take a week-long vacation. I thought to myself, “this isn’t fair to my readers, I haven’t provided any quality original content on pv3d.org in a long time.” So, I took a couple hours tonight to answer pretty much every question on interacting with stuff in Papervision3D in the following five videos. That’s right, five videos explaining the ins and outs of working with interactivity events in Papervision3D. Just don’t say I never did anything nice for you :)

Click to view the video in a pop-up. Right-click and “save as” to download the video to your hard drive.

Watch Part 1 on the Viewport

Download part 1 source

Watch Part 2 on ViewportLayers

Download part 2 source

Watch Part 3 on InteractiveScene3DEvent

Download part 3 source

Watch Part 4 on Mouse3D

Download part 4 source

Watch Part 5 on Buttons on MovieMaterials

Download part 5 source

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