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<channel>
	<title>pv3d.org &#187; examples</title>
	<atom:link href="http://pv3d.org/category/examples/feed/" rel="self" type="application/rss+xml" />
	<link>http://pv3d.org</link>
	<description>Papervision3D, ActionScript, and Flex examples and tutorials by John Lindquist</description>
	<lastBuildDate>Tue, 25 May 2010 14:01:14 +0000</lastBuildDate>
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	<language>en</language>
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			<item>
		<title>AsyncCommand with Robotlegs, Signals, Flight, MinimalComps</title>
		<link>http://johnlindquist.com/2010/05/19/asynccommand-with-robotlegs-signals-flight-minimalcomps/</link>
		<comments>http://johnlindquist.com/2010/05/19/asynccommand-with-robotlegs-signals-flight-minimalcomps/#comments</comments>
		<pubDate>Wed, 19 May 2010 10:17:49 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=750</guid>
		<description><![CDATA[I watched Jesse Warden&#8217;s presentation at FATC over the weekend on Gaia + Robotlegs. It was a great presentation and he was a bit rushed so he didn&#8217;t get to explain the importance of his AsyncCommand slide. I threw this together to show my typical approach:


Watch the AsyncCommand Video Tutorial
Click to view the video in [...]]]></description>
		<wfw:commentRss>http://johnlindquist.com/2010/05/19/asynccommand-with-robotlegs-signals-flight-minimalcomps/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>TweenMax &#8211; Tweening a timeline (Advanced Tweening)</title>
		<link>http://pv3d.org/2009/12/18/tweenmax-tweening-a-timeline-advanced-tweening/</link>
		<comments>http://pv3d.org/2009/12/18/tweenmax-tweening-a-timeline-advanced-tweening/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 22:38:00 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[examples]]></category>
		<category><![CDATA[tweenmax]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=681</guid>
		<description><![CDATA[It&#8217;s been a really busy week doing a lot of interactive motion work, so no time to work on my Theme Designer, but here&#8217;s a little trick I picked up this past week from Jack. Tweening a timeline allows you to create multiple tweens and then apply one ease to the whole group. Neat trick, [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/12/18/tweenmax-tweening-a-timeline-advanced-tweening/feed/</wfw:commentRss>
		<slash:comments>78</slash:comments>
		</item>
		<item>
		<title>Robotlegs + Flight + Union Platform</title>
		<link>http://pv3d.org/2009/12/12/robotlegs-flight-union-platform/</link>
		<comments>http://pv3d.org/2009/12/12/robotlegs-flight-union-platform/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 15:18:54 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[examples]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=670</guid>
		<description><![CDATA[
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	<param name="movie" value="http://dl.dropbox.com/u/132579/sites/pv3d.org/examples/flight/Main.swf" />
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So, I was distracted from finishing my FDT theme generator by a discussion on the Robotlegs mailing list suggesting the possibility of merging Robotlegs with Flight. It sounded like an interesting challenge, so the above chat room is my initial attempt at it. Go ahead and click the &#8220;Connect&#8221; button to try [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/12/12/robotlegs-flight-union-platform/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>MorphController &#8211; Mighty Morphing Papervision3D</title>
		<link>http://pv3d.org/2009/07/03/morphcontroller-mighty-morphing-papervision3d/</link>
		<comments>http://pv3d.org/2009/07/03/morphcontroller-mighty-morphing-papervision3d/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 07:56:02 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[collada]]></category>
		<category><![CDATA[dae]]></category>
		<category><![CDATA[MorphController]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=645</guid>
		<description><![CDATA[I&#8217;ll do an in-depth tutorial on the MorphController later. I just wanted to get this up before I go to sleep.

source

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package &#123;
	import flash.events.Event;
&#160;
	import gs.TweenMax;
	import gs.easing.Elastic;
&#160;
	import org.papervision3d.core.controller.MorphController;
	import org.papervision3d.core.geom.TriangleMesh3D;
	import org.papervision3d.events.FileLoadEvent;
	import org.papervision3d.lights.PointLight3D;
	import org.papervision3d.materials.shadematerials.EnvMapMaterial;
	import org.papervision3d.objects.parsers.DAE;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class MightyMorphingPapervision3D extends BasicView
	&#123;
		&#91;Embed&#40;source=&#34;assets/cached.dae&#34;, mimeType=&#34;application/octet-stream&#34;&#41;&#93;
		private var cachedAsset:Class; 
&#160;
		&#91;Embed&#40;source=&#34;assets/twisty.dae&#34;, mimeType=&#34;application/octet-stream&#34;&#41;&#93;
		private var twistyAsset:Class; 
&#160;
		&#91;Embed&#40;source=&#34;assets/235.jpg&#34;&#41;&#93;
		private var textureAsset:Class; 
&#160;
&#160;
		private var cached:DAE = new DAE&#40;&#41;; [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/07/03/morphcontroller-mighty-morphing-papervision3d/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Test if a plane is within the view of the camera (aka testing if culled)</title>
		<link>http://pv3d.org/2009/07/01/test-if-a-plane-is-within-the-view-of-the-camera-aka-testing-if-culled/</link>
		<comments>http://pv3d.org/2009/07/01/test-if-a-plane-is-within-the-view-of-the-camera-aka-testing-if-culled/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 21:53:44 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[culling]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=641</guid>
		<description><![CDATA[Once a plane leaves the camera&#8217;s view, it will turn red. So the next time you see it, you will be able to see that it has been culled before. Hit the space bar to reset all to green.

source

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package &#123;
	import flash.events.Event;
	import flash.events.KeyboardEvent;
	import flash.ui.Keyboard;
&#160;
	import org.papervision3d.cameras.CameraType;
	import org.papervision3d.materials.ColorMaterial;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class TestIfCulled extends BasicView
	&#123;
		public function [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/07/01/test-if-a-plane-is-within-the-view-of-the-camera-aka-testing-if-culled/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Materials Reference</title>
		<link>http://pv3d.org/2009/07/01/materials-reference/</link>
		<comments>http://pv3d.org/2009/07/01/materials-reference/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 21:46:42 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[material]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=638</guid>
		<description><![CDATA[This is an updated version of the original article here: Original InsideRIA.com Article
By the way, InsideRIA.com rocks. Subscribe to their feed.

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package 
&#123;
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.BitmapDataChannel;
	import flash.display.MovieClip;
	import flash.display.Sprite;
	import flash.events.AsyncErrorEvent;
	import flash.events.Event;
	import flash.media.Video;
	import flash.net.NetConnection;
	import flash.net.NetStream;
&#160;
	import org.papervision3d.cameras.Camera3D;
	import org.papervision3d.core.proto.MaterialObject3D;
	import org.papervision3d.events.FileLoadEvent;
	import org.papervision3d.lights.PointLight3D;
	import org.papervision3d.materials.BitmapColorMaterial;
	import org.papervision3d.materials.BitmapFileMaterial;
	import org.papervision3d.materials.BitmapMaterial;
	import org.papervision3d.materials.BitmapViewportMaterial;
	import org.papervision3d.materials.BitmapWireframeMaterial;
	import org.papervision3d.materials.ColorMaterial;
	import org.papervision3d.materials.MovieMaterial;
	import org.papervision3d.materials.VideoStreamMaterial;
	import org.papervision3d.materials.WireframeMaterial;
	import org.papervision3d.materials.shadematerials.CellMaterial;
	import org.papervision3d.materials.shadematerials.EnvMapMaterial;
	import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
	import org.papervision3d.materials.shadematerials.GouraudMaterial;
	import org.papervision3d.materials.shadematerials.PhongMaterial;
	import org.papervision3d.materials.special.CompositeMaterial;
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.render.BasicRenderEngine;
	import [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/07/01/materials-reference/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Perlin Blob</title>
		<link>http://pv3d.org/2009/07/01/perlin-blob/</link>
		<comments>http://pv3d.org/2009/07/01/perlin-blob/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 21:37:44 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[AS3Dmod]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=635</guid>
		<description><![CDATA[
source

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package &#123;
	import com.as3dmod.ModifierStack;
	import com.as3dmod.modifiers.Perlin;
	import com.as3dmod.plugins.pv3d.LibraryPv3d;
&#160;
	import flash.events.Event;
&#160;
	import org.papervision3d.lights.PointLight3D;
	import org.papervision3d.materials.BitmapMaterial;
	import org.papervision3d.materials.shaders.GouraudShader;
	import org.papervision3d.materials.shaders.ShadedMaterial;
	import org.papervision3d.objects.primitives.Sphere;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class PerlinWater extends BasicView
	&#123;
		&#91;Embed&#40;source=&#34;assets/seamlesswater.jpg&#34;&#41;&#93;
		private var waterAsset:Class; 
&#160;
		private var sphere:Sphere;
		private var modifierStack:ModifierStack;
&#160;
&#160;
		public function PerlinWater&#40;&#41;
		&#123;
			var bitmapMaterial:BitmapMaterial = new BitmapMaterial&#40;new waterAsset&#40;&#41;.bitmapData, true&#41;;
&#160;
			sphere = new Sphere&#40;bitmapMaterial, 400, 16, 12&#41;;
			sphere.rotationX = 45;
			sphere.rotationY = 45;
&#160;
			modifierStack = new ModifierStack&#40;new LibraryPv3d&#40;&#41;, sphere&#41;;
&#160;
			var perlin:Perlin = new Perlin&#40;2&#41;;
			modifierStack.addModifier&#40;perlin&#41;;
&#160;
			scene.addChild&#40;sphere&#41;;
&#160;
			startRendering&#40;&#41;;
		&#125;
&#160;
		override protected function [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/07/01/perlin-blob/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dynamic Text on a Plane</title>
		<link>http://pv3d.org/2009/07/01/dynamic-text-on-a-plane/</link>
		<comments>http://pv3d.org/2009/07/01/dynamic-text-on-a-plane/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 21:31:41 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[interactive]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=633</guid>
		<description><![CDATA[No, this text is not selectable. You can only click, set focus, and then start typing.

source

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package &#123;
	import flash.events.Event;
	import flash.events.MouseEvent;
&#160;
	import org.papervision3d.materials.MovieMaterial;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class DynamicText extends BasicView
	&#123;
		private var movieClip:square; 
		private var plane:Plane; 
&#160;
		public function DynamicText&#40;&#41;
		&#123;
			camera.focus = 100;
			camera.zoom = 10;
&#160;
&#160;
			movieClip = new square&#40;&#41;;
			var movieMaterial:MovieMaterial = new MovieMaterial&#40;movieClip&#41;;
			movieMaterial.animated = true;
			movieMaterial.precise = true;
			movieMaterial.smooth = true;
			movieMaterial.doubleSided = [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/07/01/dynamic-text-on-a-plane/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>CalculateMultiply3&#215;3</title>
		<link>http://pv3d.org/2009/05/27/calculatemultiply3x3/</link>
		<comments>http://pv3d.org/2009/05/27/calculatemultiply3x3/#comments</comments>
		<pubDate>Wed, 27 May 2009 07:01:56 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[matrix]]></category>

		<guid isPermaLink="false">http://pv3d.org/2009/05/27/576/</guid>
		<description><![CDATA[
source

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package
&#123;
	import flash.events.Event;
&#160;
	import org.papervision3d.core.math.Matrix3D;
	import org.papervision3d.core.math.Number3D;
	import org.papervision3d.core.proto.LightObject3D;
	import org.papervision3d.core.proto.MaterialObject3D;
	import org.papervision3d.lights.PointLight3D;
	import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
	import org.papervision3d.objects.primitives.Arrow;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class CalculateMultiply3x3 extends BasicView
	&#123;
		private var arrow1:Arrow;
		private var arrow2:Arrow;
		private var arrow3:Arrow;
&#160;
		public function CalculateMultiply3x3&#40;&#41;
		&#123;
			super&#40;900, 480&#41;;
			opaqueBackground = 0x000000;
&#160;
			var light:LightObject3D = new PointLight3D&#40;&#41;;
			var material:MaterialObject3D = new FlatShadeMaterial&#40;light, 0xcc0000, 0x333333, 10&#41;;
&#160;
			arrow1 = new Arrow&#40;material&#41;;
			arrow1.x = -750;
			scene.addChild&#40;arrow1&#41;;
&#160;
			arrow2 = new Arrow&#40;material&#41;;
			scene.addChild&#40;arrow2&#41;;
&#160;
			arrow3 = new Arrow&#40;material&#41;;
			arrow3.x = 750;
			scene.addChild&#40;arrow3&#41;;
&#160;
			startRendering&#40;&#41;;
		&#125;
&#160;
		override protected function onRenderTick&#40;event:Event=null&#41;:void
		&#123;
			/* [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/05/27/calculatemultiply3x3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tweening a &#8220;moveForward()&#8221; behavior</title>
		<link>http://pv3d.org/2009/05/26/tweening-movef/</link>
		<comments>http://pv3d.org/2009/05/26/tweening-movef/#comments</comments>
		<pubDate>Tue, 26 May 2009 07:01:43 +0000</pubDate>
		<dc:creator>John Lindquist</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[tweenmax]]></category>

		<guid isPermaLink="false">http://pv3d.org/?p=570</guid>
		<description><![CDATA[
source

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package
&#123;
	import flash.events.MouseEvent;
&#160;
	import gs.TweenMax;
&#160;
	import org.papervision3d.core.math.Matrix3D;
	import org.papervision3d.core.math.Number3D;
	import org.papervision3d.core.proto.MaterialObject3D;
	import org.papervision3d.materials.WireframeMaterial;
	import org.papervision3d.objects.primitives.Arrow;
	import org.papervision3d.view.BasicView;
&#160;
	&#91;SWF&#40;width=&#34;900&#34;, height=&#34;480&#34;, backgroundColor=&#34;#000000&#34;, frameRate=&#34;31&#34;&#41;&#93;
	public class TweeningMoveForward extends BasicView
	&#123;
		private var arrow:Arrow;
&#160;
		public function TweeningMoveForward&#40;&#41;
		&#123;
			super&#40;900, 480&#41;;
			opaqueBackground = 0x000000;
&#160;
			camera.y = 2000;
&#160;
			var material:MaterialObject3D = new WireframeMaterial&#40;0xff0000, 1, 2&#41;;
			arrow = new Arrow&#40;material&#41;;
			arrow.rotationX = 30;
			arrow.rotationY = 30;
			scene.addChild&#40;arrow&#41;;
&#160;
			startRendering&#40;&#41;;
&#160;
			stage.addEventListener&#40;MouseEvent.CLICK, stage_clickHandler&#41;;
		&#125;
&#160;
		protected function stage_clickHandler&#40;event:MouseEvent&#41;:void
		&#123;
			var distance:Number = 3000;
			var forwardAxis:Number3D = new Number3D&#40;0, 0, 1&#41;;
&#160;
			Matrix3D.rotateAxis&#40;arrow.transform, forwardAxis&#41;;
&#160;
			var target:Number3D = new Number3D&#40;&#41;;
			target.x [...]]]></description>
		<wfw:commentRss>http://pv3d.org/2009/05/26/tweening-movef/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>
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