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	<title>Comments on: Moving a Texture inside of a Plane</title>
	<atom:link href="http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/feed/" rel="self" type="application/rss+xml" />
	<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/</link>
	<description>Papervision3D, ActionScript, and Flex examples and tutorials by John Lindquist</description>
	<lastBuildDate>Mon, 21 May 2012 21:18:10 +0000</lastBuildDate>
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		<item>
		<title>By: lubna ali</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-35256</link>
		<dc:creator>lubna ali</dc:creator>
		<pubDate>Wed, 02 May 2012 15:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-35256</guid>
		<description>&lt;p&gt;&lt;/p&gt;

&lt;p&gt;Thanks for code !&lt;br&gt;&lt;a href=&quot;http://www.sevenkoncepts.com//&quot; rel=&quot;nofollow&quot;&gt; website designing in Pakistan&lt;/a&gt;&lt;br&gt; &lt;/p&gt;

&lt;p&gt;&lt;/p&gt;</description>
		<content:encoded><![CDATA[</p>
<p>Thanks for code !<br /><a href="http://www.sevenkoncepts.com//" rel="nofollow"> website designing in Pakistan</a><br /> </p></p>
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	<item>
		<title>By: joomla developers</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-34973</link>
		<dc:creator>joomla developers</dc:creator>
		<pubDate>Tue, 29 Nov 2011 17:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-34973</guid>
		<description>Thanks for the code here.</description>
		<content:encoded><![CDATA[<p>Thanks for the code here.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Register domain India</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-34964</link>
		<dc:creator>Register domain India</dc:creator>
		<pubDate>Tue, 22 Nov 2011 17:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-34964</guid>
		<description>I am a newbie to this field. I can&#039;t get it. Can you explain with words?</description>
		<content:encoded><![CDATA[<p>I am a newbie to this field. I can&#39;t get it. Can you explain with words?</p>
]]></content:encoded>
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	<item>
		<title>By: CJ</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-15672</link>
		<dc:creator>CJ</dc:creator>
		<pubDate>Mon, 28 Dec 2009 21:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-15672</guid>
		<description>Flawless execution. As always, thank you. On another note, I find the Tondeur &amp; Winder book especially compelling. They are two very skilled developers who have a knack at getting to the very root of the subject matter before us. Certainly a must have. Cheers.</description>
		<content:encoded><![CDATA[<p>Flawless execution. As always, thank you. On another note, I find the Tondeur &amp; Winder book especially compelling. They are two very skilled developers who have a knack at getting to the very root of the subject matter before us. Certainly a must have. Cheers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yogesh Agarwal</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-12866</link>
		<dc:creator>Yogesh Agarwal</dc:creator>
		<pubDate>Thu, 19 Nov 2009 10:12:48 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-12866</guid>
		<description>I had the same problem of image locking after sometime but it got fixed after applying the code mentioned by John.</description>
		<content:encoded><![CDATA[<p>I had the same problem of image locking after sometime but it got fixed after applying the code mentioned by John.</p>
]]></content:encoded>
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	<item>
		<title>By: joni</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-2577</link>
		<dc:creator>joni</dc:creator>
		<pubDate>Sat, 11 Jul 2009 02:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-2577</guid>
		<description>hello again!
i&#039;ve tried what you said but it didn&#039;t work out.
the material doesn&#039;t tile correctly. in
i&#039;ve tried thre different alternatives:

if(triangle3D.uv0.v &gt;= 1) triangle3D.uv0.v = 0;

if(triangle3D.uv0.v &gt;= 1) triangle3D.uv0.v -= 1;

triangle3D.uv0.v = triangle3D.uv0.v % 1;

any suggestions?</description>
		<content:encoded><![CDATA[<p>hello again!<br />
i&#8217;ve tried what you said but it didn&#8217;t work out.<br />
the material doesn&#8217;t tile correctly. in<br />
i&#8217;ve tried thre different alternatives:</p>
<p>if(triangle3D.uv0.v &gt;= 1) triangle3D.uv0.v = 0;</p>
<p>if(triangle3D.uv0.v &gt;= 1) triangle3D.uv0.v -= 1;</p>
<p>triangle3D.uv0.v = triangle3D.uv0.v % 1;</p>
<p>any suggestions?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Lindquist</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-2566</link>
		<dc:creator>John Lindquist</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-2566</guid>
		<description>Try something like this for each property:

triangle3D.uv0.v += .01;
if(triangle3D.uv0.v &gt; 1)
{
triangle3D.uv0.v = 0;
}</description>
		<content:encoded><![CDATA[<p>Try something like this for each property:</p>
<p>triangle3D.uv0.v += .01;<br />
if(triangle3D.uv0.v &gt; 1)<br />
{<br />
triangle3D.uv0.v = 0;<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: joni</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-2565</link>
		<dc:creator>joni</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-2565</guid>
		<description>as jb said, i&#039;m having the same problem.
i&#039;m scrolling a water texture on a plane. eventually the material will get &#039;corrupted&#039;, as if the uv mapping would be wrong or something.
i&#039;can send screenshot or code.
anybody know how to working around this problem?</description>
		<content:encoded><![CDATA[<p>as jb said, i&#8217;m having the same problem.<br />
i&#8217;m scrolling a water texture on a plane. eventually the material will get &#8216;corrupted&#8217;, as if the uv mapping would be wrong or something.<br />
i&#8217;can send screenshot or code.<br />
anybody know how to working around this problem?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Teresa</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-2217</link>
		<dc:creator>Teresa</dc:creator>
		<pubDate>Wed, 10 Jun 2009 13:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-2217</guid>
		<description>Hellooo !
I&#039;m working with augmented reality and i want to create a plane with a movie but i have a problem. could it be possible to send you the code?</description>
		<content:encoded><![CDATA[<p>Hellooo !<br />
I&#8217;m working with augmented reality and i want to create a plane with a movie but i have a problem. could it be possible to send you the code?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jb</title>
		<link>http://pv3d.org/2009/05/23/moving-a-texture-inside-of-a-plane/comment-page-1/#comment-2064</link>
		<dc:creator>jb</dc:creator>
		<pubDate>Mon, 25 May 2009 17:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=559#comment-2064</guid>
		<description>John, was doing the exact same the other day.
Noticed that eventually the image will lock.
change the triangle3D.uv0.v += .1;
and after a while you will see it lock up.</description>
		<content:encoded><![CDATA[<p>John, was doing the exact same the other day.<br />
Noticed that eventually the image will lock.<br />
change the triangle3D.uv0.v += .1;<br />
and after a while you will see it lock up.</p>
]]></content:encoded>
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