Archive for December 12th, 2008
Per Face Material
package { import flash.events.Event; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.objects.primitives.Sphere; import org.papervision3d.view.BasicView; [SWF(width="640", height="480", backgroundColor="#ffffff", frameRate="60")] public class PerFaceMaterial extends BasicView { private var sphere:Sphere public function PerFaceMaterial() { sphere = new Sphere(null, 400, 30, 20); for each(var face:Triangle3D in sphere.geometry.faces) { var color:Number = Math.random() * 0xffffff; face.material = new ColorMaterial(color); } scene.addChild(sphere); startRendering(); } override protected function onRenderTick(event:Event=null):void { sphere.rotationY += .3; renderer.renderScene(scene, camera, viewport); } } }
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Total Voters: 160


