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	<title>Comments on: What is BasicView?</title>
	<atom:link href="http://pv3d.org/2008/12/06/what-is-basicview/feed/" rel="self" type="application/rss+xml" />
	<link>http://pv3d.org/2008/12/06/what-is-basicview/</link>
	<description>Papervision3D, ActionScript, and Flex examples and tutorials by John Lindquist</description>
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		<item>
		<title>By: As</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-32650</link>
		<dc:creator>As</dc:creator>
		<pubDate>Tue, 31 Aug 2010 14:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-32650</guid>
		<description>assasa</description>
		<content:encoded><![CDATA[<p>assasa</p>
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	<item>
		<title>By: As</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-28262</link>
		<dc:creator>As</dc:creator>
		<pubDate>Tue, 31 Aug 2010 07:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-28262</guid>
		<description>assasa</description>
		<content:encoded><![CDATA[<p>assasa</p>
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		<title>By: Adam</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-13528</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sun, 29 Nov 2009 08:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-13528</guid>
		<description>I was wondering how u can adjust the way that basic view is added to its parent container. It seems to always center itself within the middle of the parent container. I can manually reset its x,y coords but they are relative to the position it first gets added. is there way were addedChild.y=0 can actually be parents.y=0 as well?</description>
		<content:encoded><![CDATA[<p>I was wondering how u can adjust the way that basic view is added to its parent container. It seems to always center itself within the middle of the parent container. I can manually reset its x,y coords but they are relative to the position it first gets added. is there way were addedChild.y=0 can actually be parents.y=0 as well?</p>
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	<item>
		<title>By: TimQ</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-10895</link>
		<dc:creator>TimQ</dc:creator>
		<pubDate>Mon, 19 Oct 2009 23:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-10895</guid>
		<description>Thanks so much for that. I&#039;m just starting out with papervision and was totally confused as some examples show BasicView and some didn&#039;t. Now I know why!</description>
		<content:encoded><![CDATA[<p>Thanks so much for that. I&#8217;m just starting out with papervision and was totally confused as some examples show BasicView and some didn&#8217;t. Now I know why!</p>
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	</item>
	<item>
		<title>By: Easy Papervision3D space dust tutorial and source &#171; Benny&#8217;s Blog</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-2105</link>
		<dc:creator>Easy Papervision3D space dust tutorial and source &#171; Benny&#8217;s Blog</dc:creator>
		<pubDate>Fri, 29 May 2009 20:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-2105</guid>
		<description>[...] class with default camer, scene, viewport etc. It&#8217;s much like Papervision&#8217;s own BasicView -which I didn&#8217;t know about at the time- except event [...]</description>
		<content:encoded><![CDATA[<p>[...] class with default camer, scene, viewport etc. It&#8217;s much like Papervision&#8217;s own BasicView -which I didn&#8217;t know about at the time- except event [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-1618</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 22 Apr 2009 20:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-1618</guid>
		<description>This was a very funny and useful tutorial to get me started! Thanks!</description>
		<content:encoded><![CDATA[<p>This was a very funny and useful tutorial to get me started! Thanks!</p>
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	<item>
		<title>By: Kenton White</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-661</link>
		<dc:creator>Kenton White</dc:creator>
		<pubDate>Mon, 16 Feb 2009 17:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-661</guid>
		<description>I seem to be doing something stupid - whenever I try this example I get an error - &quot;5008: The name of definition &#039;Trackball&#039; does not reflect the location of this file. Please change the definition&#039;s name inside this file, or rename the file. C:\Papervision\LatestTrunkfiles\as3\examples\FlashCS3\helloMouse3D\Main1.as&quot; 

I must be stupid &#039;cos I can&#039;t see what&#039;s wrong. Any clues?</description>
		<content:encoded><![CDATA[<p>I seem to be doing something stupid &#8211; whenever I try this example I get an error &#8211; &#8220;5008: The name of definition &#8216;Trackball&#8217; does not reflect the location of this file. Please change the definition&#8217;s name inside this file, or rename the file. C:\Papervision\LatestTrunkfiles\as3\examples\FlashCS3\helloMouse3D\Main1.as&#8221; </p>
<p>I must be stupid &#8216;cos I can&#8217;t see what&#8217;s wrong. Any clues?</p>
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	<item>
		<title>By: Michiel van der Ros</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-534</link>
		<dc:creator>Michiel van der Ros</dc:creator>
		<pubDate>Wed, 28 Jan 2009 10:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-534</guid>
		<description>You can also use singleRender() when you use BasicView, instead of renderer.render(a,b,c). Makes the onRenderTick code cleaner again.</description>
		<content:encoded><![CDATA[<p>You can also use singleRender() when you use BasicView, instead of renderer.render(a,b,c). Makes the onRenderTick code cleaner again.</p>
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	<item>
		<title>By: Aplicaciones 3D en Flash y un tutorial Básico de Papervision 3D &#124; Stekl</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-508</link>
		<dc:creator>Aplicaciones 3D en Flash y un tutorial Básico de Papervision 3D &#124; Stekl</dc:creator>
		<pubDate>Fri, 23 Jan 2009 15:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-508</guid>
		<description>[...] eso ya esta hecho dentro del BasicView, por lo cual al principio no debemos preocuparnos por esto. En este blog se puede leer un poco mas sobre el BasicView.Luego, dentro de nuestro constructor tenemos:var materiales:MaterialsList = new [...]</description>
		<content:encoded><![CDATA[<p>[...] eso ya esta hecho dentro del BasicView, por lo cual al principio no debemos preocuparnos por esto. En este blog se puede leer un poco mas sobre el BasicView.Luego, dentro de nuestro constructor tenemos:var materiales:MaterialsList = new [...]</p>
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	<item>
		<title>By: toffee</title>
		<link>http://pv3d.org/2008/12/06/what-is-basicview/comment-page-1/#comment-248</link>
		<dc:creator>toffee</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=172#comment-248</guid>
		<description>Can you explain, how to setting if I change the basic render to QuadrantRenderEngine.</description>
		<content:encoded><![CDATA[<p>Can you explain, how to setting if I change the basic render to QuadrantRenderEngine.</p>
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