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	<title>Comments on: Adding a BasicView to a Flex UIComponent</title>
	<atom:link href="http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/feed/" rel="self" type="application/rss+xml" />
	<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/</link>
	<description>Papervision3D, ActionScript, and Flex examples and tutorials by John Lindquist</description>
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		<item>
		<title>By: website registration india</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-34848</link>
		<dc:creator>website registration india</dc:creator>
		<pubDate>Tue, 04 Oct 2011 17:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-34848</guid>
		<description>Well, that&#039;s great! Thanks for letting me know more about it. I would love to learn technical and programming related things.. &lt;br&gt;Nice to find the similar post.&lt;br&gt;Thanks!</description>
		<content:encoded><![CDATA[<p>Well, that&#39;s great! Thanks for letting me know more about it. I would love to learn technical and programming related things.. <br />Nice to find the similar post.<br />Thanks!</p>
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	<item>
		<title>By: Casey</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-676</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Wed, 18 Feb 2009 03:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-676</guid>
		<description>I think I got it.
Tell me if this is right, but I am now using an enterframe event.</description>
		<content:encoded><![CDATA[<p>I think I got it.<br />
Tell me if this is right, but I am now using an enterframe event.</p>
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	<item>
		<title>By: Casey</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-675</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Wed, 18 Feb 2009 02:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-675</guid>
		<description>how can I/is there a way to have a onRenderTick function this way?</description>
		<content:encoded><![CDATA[<p>how can I/is there a way to have a onRenderTick function this way?</p>
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	<item>
		<title>By: Jianwen</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-447</link>
		<dc:creator>Jianwen</dc:creator>
		<pubDate>Sun, 18 Jan 2009 12:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-447</guid>
		<description>Good example, but it raises me another problem that how to display a flex UIcomponent in pv3d scene3D? Such as, adding a flex panel with a Button into the pv3d scene, how to do that?
Thanks~</description>
		<content:encoded><![CDATA[<p>Good example, but it raises me another problem that how to display a flex UIcomponent in pv3d scene3D? Such as, adding a flex panel with a Button into the pv3d scene, how to do that?<br />
Thanks~</p>
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	<item>
		<title>By: camden_kid</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-340</link>
		<dc:creator>camden_kid</dc:creator>
		<pubDate>Mon, 05 Jan 2009 11:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-340</guid>
		<description>There seems to be something odd with this.
The BasicView acts like it&#039;s a child of the Application rather than the Panel, even though it is assigned as a child of the Panel.
The position of elements inside the BasicView are based relative to the Application coordinates instead of those of the Panel. This can be seen, for example, if the Application width and height are made greater than those of the panel.</description>
		<content:encoded><![CDATA[<p>There seems to be something odd with this.<br />
The BasicView acts like it&#8217;s a child of the Application rather than the Panel, even though it is assigned as a child of the Panel.<br />
The position of elements inside the BasicView are based relative to the Application coordinates instead of those of the Panel. This can be seen, for example, if the Application width and height are made greater than those of the panel.</p>
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	<item>
		<title>By: camden_kid</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-327</link>
		<dc:creator>camden_kid</dc:creator>
		<pubDate>Fri, 02 Jan 2009 17:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-327</guid>
		<description>Thanks for this.

Just what I need to start adding PV3D to Flex.</description>
		<content:encoded><![CDATA[<p>Thanks for this.</p>
<p>Just what I need to start adding PV3D to Flex.</p>
]]></content:encoded>
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	<item>
		<title>By: Kyle Burke</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-188</link>
		<dc:creator>Kyle Burke</dc:creator>
		<pubDate>Sun, 14 Dec 2008 00:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-188</guid>
		<description>I&#039;m one of the many Java developers who decided to snoop around Flex, and I&#039;m just getting off the ground with PV3, so any examples of Flex integration are GREATLY appreciated.

Thanks again!</description>
		<content:encoded><![CDATA[<p>I&#8217;m one of the many Java developers who decided to snoop around Flex, and I&#8217;m just getting off the ground with PV3, so any examples of Flex integration are GREATLY appreciated.</p>
<p>Thanks again!</p>
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	<item>
		<title>By: John Lindquist</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-187</link>
		<dc:creator>John Lindquist</dc:creator>
		<pubDate>Sat, 13 Dec 2008 20:45:37 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-187</guid>
		<description>If you want the pv3d scene to scale well with the rest of the flex framework, you&#039;ll need to make a custom component that updates the BasicView width and height in Flex&#039;s updateDisplayList.

I think there are a couple examples out there on google. I&#039;ll try and throw something together next week.</description>
		<content:encoded><![CDATA[<p>If you want the pv3d scene to scale well with the rest of the flex framework, you&#8217;ll need to make a custom component that updates the BasicView width and height in Flex&#8217;s updateDisplayList.</p>
<p>I think there are a couple examples out there on google. I&#8217;ll try and throw something together next week.</p>
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	<item>
		<title>By: karul</title>
		<link>http://pv3d.org/2008/11/29/adding-a-basicview-to-a-flex-uicomponent/comment-page-1/#comment-186</link>
		<dc:creator>karul</dc:creator>
		<pubDate>Sat, 13 Dec 2008 20:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://pv3d.org/?p=126#comment-186</guid>
		<description>Miraculous works!

this one behaves weird when Sphere dimensions are more than the application dimensions, or while application resizing or when
basicView.opaqueBackground = true;
advice pls!?!
-karul, flex newbie</description>
		<content:encoded><![CDATA[<p>Miraculous works!</p>
<p>this one behaves weird when Sphere dimensions are more than the application dimensions, or while application resizing or when<br />
basicView.opaqueBackground = true;<br />
advice pls!?!<br />
-karul, flex newbie</p>
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