Glow Filter on a ViewportLayer
package { import flash.filters.GlowFilter; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.objects.primitives.Sphere; import org.papervision3d.view.BasicView; import org.papervision3d.view.layer.ViewportLayer; [SWF(width="640", height="480", backgroundColor="#000000", frameRate="60")] public class GlowSnippet extends BasicView { public function GlowSnippet() { var material:ColorMaterial = new ColorMaterial(0xcc0000); var sphere:Sphere = new Sphere(material); var viewportLayer:ViewportLayer = new ViewportLayer(viewport, sphere); viewport.containerSprite.addLayer(viewportLayer); var glowFilter:GlowFilter = new GlowFilter(0xcccc00, 1, 20, 20, 4, 3); viewportLayer.filters = [glowFilter]; scene.addChild(sphere); singleRender(); } } }
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